This is the complete list of members for Creeper, including all inherited members.
aaBox | MapElement | |
atDiscoBall(int x, int y, int z, int range) | MapElement | |
atDiscoBall(IntVec3 v, int range) | MapElement | |
attack(int x, int y, int z, int damage) | MapElement | |
attack(IntVec3 v, int damage) | MapElement | |
attack(IntVec3 old, int x, int y, int z, int damage) | MapElement | |
attackDiscoBall(int damage) | MapElement | |
boundaryCheck(int x, int y, int z) | MapElement | |
bounty | Creeper | static |
change | MapElement | |
Creature(shared_ptr< VisibleEntity > e, int x, int y, int z, Map *m) | Creature | inline |
creatureType | Creeper | static |
Creeper(shared_ptr< VisibleEntity > e, int x, int y, int z, Map *m) | Creeper | inline |
currentSpeed | Creeper | |
dir | Creeper | |
displacement | MapElement | |
entity | MapElement | |
getAABox() | MapElement | virtual |
getBounty() | Creeper | virtual |
getOccupancy() | Creeper | virtual |
getRandomDirection() | Creeper | |
getType() | Creeper | virtual |
hasBox(int x, int y, int z) | MapElement | |
hasBox(IntVec3 v) | MapElement | |
inMap() | MapElement | |
isValidMove(int x, int y, int z) | MapElement | |
isValidMove(IntVec3 v) | MapElement | |
isValidMove(IntVec3 old, int x, int y, int z) | MapElement | |
m_map | MapElement | |
MapElement(shared_ptr< VisibleEntity > e, int x, int y, int z, Map *m) | MapElement | |
maxHP | MapElement | |
move() | Creeper | virtual |
newHP | MapElement | |
newOffset | MapElement | |
newPos | MapElement | |
occupancy | Creeper | static |
oldHP | MapElement | |
oldOffset | MapElement | |
oldPos | MapElement | |
onDeath() | Creeper | virtual |
onSpawn() | Creeper | virtual |
operator<(const MapElement &other) const | MapElement | |
randFloat() | MapElement | |
run() | MapElement | virtual |
suicide | MapElement | |
takeDamage() | MapElement | virtual |
turnsLeft | MapElement | |
type | Creature | static |
updateHP() | MapElement | |