Rasterization-DiscoBall
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Creature Member List

This is the complete list of members for Creature, including all inherited members.

aaBoxMapElement
atDiscoBall(int x, int y, int z, int range)MapElement
atDiscoBall(IntVec3 v, int range)MapElement
attack(int x, int y, int z, int damage)MapElement
attack(IntVec3 v, int damage)MapElement
attack(IntVec3 old, int x, int y, int z, int damage)MapElement
attackDiscoBall(int damage)MapElement
boundaryCheck(int x, int y, int z)MapElement
bountyCreaturestatic
changeMapElement
Creature(shared_ptr< VisibleEntity > e, int x, int y, int z, Map *m)Creatureinline
creatureTypeCreaturestatic
displacementMapElement
entityMapElement
getAABox()MapElementvirtual
getBounty()Creaturevirtual
getOccupancy()Creaturevirtual
getType()Creaturevirtual
hasBox(int x, int y, int z)MapElement
hasBox(IntVec3 v)MapElement
inMap()MapElement
isValidMove(int x, int y, int z)MapElement
isValidMove(IntVec3 v)MapElement
isValidMove(IntVec3 old, int x, int y, int z)MapElement
m_mapMapElement
MapElement(shared_ptr< VisibleEntity > e, int x, int y, int z, Map *m)MapElement
maxHPMapElement
move()Creaturevirtual
newHPMapElement
newOffsetMapElement
newPosMapElement
occupancyCreaturestatic
oldHPMapElement
oldOffsetMapElement
oldPosMapElement
onDeath()Creaturevirtual
onSpawn()Creaturevirtual
operator<(const MapElement &other) const MapElement
randFloat()MapElement
run()MapElementvirtual
suicideMapElement
takeDamage()MapElementvirtual
turnsLeftMapElement
typeCreaturestatic
updateHP()MapElement