Rasterization-DiscoBall
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Map Member List

This is the complete list of members for Map, including all inherited members.

aaBoxManagerMap
add(shared_ptr< VisibleEntity > e, int type, int x, int y, int z)Map
add(shared_ptr< VisibleEntity > e, int type, int creatureType, int x, int y, int z, float HPFactor)Map
addBullet(int x, int y, int z, Vector3 velocity)Map
attackDamageMap
canAdd(int type, int creatureType)Map
canAddBox(int x, int y, int z)Map
canSpawnCreature(int x, int y, int z, int occupancy)Map
debugMapMapstatic
defendDamageMap
dimXMapstatic
dimYMapstatic
dimZMapstatic
discoBallHPMap
discoBallLocMap
elementsMap
foo()Mapprotected
getChange()Map
getClosestLOSEntity(Vector3 pos, float maxDist, int type)Map
getSelectedBuildPos(Ray ray)Map
getSelectedEntity(Ray ray, int type)Map
goldMap
gridOccupancyMap
hasBoxMap
m_bulletCountMap
m_sceneMap
Map(shared_ptr< DemoScene > scene)Map
remove(shared_ptr< VisibleEntity > e)Map