Final-Limbonuauts
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Pages
Public Member Functions | Public Attributes | List of all members
RangedAttack Class Reference
Inheritance diagram for RangedAttack:

Public Member Functions

void RemoveProjectile (int projectileID, Vector2 position, PhotonMessageInfo info)
 
void TellMeProjectileHit (int projectileID)
 

Public Attributes

string actionAnim
 
Animator anim
 
float coolDown
 
float creationDelay
 
string hotkey
 
float manaCost
 
PhotonView photonView
 
PlayerControl playerCtrl
 
ManaManager playerMana
 
GameObject projectile
 

Member Function Documentation

void RangedAttack.RemoveProjectile ( int  projectileID,
Vector2  position,
PhotonMessageInfo  info 
)
inline
void RangedAttack.TellMeProjectileHit ( int  projectileID)
inline

Member Data Documentation

string RangedAttack.actionAnim
Animator RangedAttack.anim
float RangedAttack.coolDown
float RangedAttack.creationDelay
string RangedAttack.hotkey
float RangedAttack.manaCost
PhotonView RangedAttack.photonView
PlayerControl RangedAttack.playerCtrl
ManaManager RangedAttack.playerMana
GameObject RangedAttack.projectile

The documentation for this class was generated from the following file: