Final-Limbonuauts
|
Public Member Functions | |
void | RemoveProjectile (int projectileID, Vector2 position, PhotonMessageInfo info) |
void | TellMeProjectileHit (int projectileID) |
Public Attributes | |
string | actionAnim |
Animator | anim |
float | coolDown |
float | creationDelay |
string | hotkey |
float | manaCost |
PhotonView | photonView |
PlayerControl | playerCtrl |
ManaManager | playerMana |
GameObject | projectile |
|
inline |
|
inline |
string RangedAttack.actionAnim |
Animator RangedAttack.anim |
float RangedAttack.coolDown |
float RangedAttack.creationDelay |
string RangedAttack.hotkey |
float RangedAttack.manaCost |
PhotonView RangedAttack.photonView |
PlayerControl RangedAttack.playerCtrl |
ManaManager RangedAttack.playerMana |
GameObject RangedAttack.projectile |