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BaseProjectile Class Reference
Inheritance diagram for BaseProjectile:

Public Member Functions

void CheckSpawnCollision (double curTime)
 
void OnExplode (Vector2 position)
 

Public Attributes

double creationTime
 
Vector2 dir
 
GameObject explosion
 
float gravityScale
 
float lifeTime
 
AbObjectEffect myCollisionEffect
 
int projectileID
 
RangedAttack projectileManager
 
float speed
 
Vector3 startPos
 

Member Function Documentation

void BaseProjectile.CheckSpawnCollision ( double  curTime)
inline
void BaseProjectile.OnExplode ( Vector2  position)
inline

Member Data Documentation

double BaseProjectile.creationTime
Vector2 BaseProjectile.dir
GameObject BaseProjectile.explosion
float BaseProjectile.gravityScale
float BaseProjectile.lifeTime
AbObjectEffect BaseProjectile.myCollisionEffect
int BaseProjectile.projectileID
RangedAttack BaseProjectile.projectileManager
float BaseProjectile.speed
Vector3 BaseProjectile.startPos

The documentation for this class was generated from the following file: