Final-Limbonuauts
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Public Member Functions | |
override void | EffectGO (GameObject gObj, Vector2 pos, Vector2 dir) |
void | SpawnHitPiece (Vector2 pos, Vector2 dir) |
Public Attributes | |
float | damage |
GameObject | hitPiece |
int | knockback |
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inlinevirtual |
Implements AbObjectEffect.
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inline |
float PenetrateObjectEffect.damage |
GameObject PenetrateObjectEffect.hitPiece |
int PenetrateObjectEffect.knockback |