Application framework.
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#include <App.h>
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| App (const GApp::Settings &settings=GApp::Settings()) |
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| App (const GApp::Settings &settings=GApp::Settings()) |
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virtual void | endProgram () |
| Sets m_endProgram to true. More...
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virtual void | onAI () override |
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virtual void | onCleanup () override |
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virtual bool | onEvent (const GEvent &e) override |
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virtual void | onGraphics2D (RenderDevice *rd, Array< shared_ptr< Surface2D > > &surface2D) override |
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virtual void | onGraphics3D (RenderDevice *rd, Array< shared_ptr< Surface > > &surface3D) override |
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virtual void | onGraphics3D (RenderDevice *rd, Array< shared_ptr< Surface > > &surface3D) override |
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virtual void | onInit () override |
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virtual void | onInit () override |
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virtual void | onNetwork () override |
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virtual void | onPose (Array< shared_ptr< Surface > > &posed3D, Array< shared_ptr< Surface2D > > &posed2D) override |
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virtual void | onSimulation (RealTime rdt, SimTime sdt, SimTime idt) override |
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virtual void | onUserInput (UserInput *ui) override |
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App::App |
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const GApp::Settings & |
settings = GApp::Settings() | ) |
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App::App |
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const GApp::Settings & |
settings = GApp::Settings() | ) |
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virtual void App::endProgram |
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virtual |
Sets m_endProgram to true.
virtual void App::onAI |
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overridevirtual |
virtual void App::onCleanup |
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overridevirtual |
virtual bool App::onEvent |
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const GEvent & |
e | ) |
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overridevirtual |
virtual void App::onGraphics2D |
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RenderDevice * |
rd, |
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Array< shared_ptr< Surface2D > > & |
surface2D |
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) |
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overridevirtual |
void App::onGraphics3D |
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RenderDevice * |
rd, |
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Array< shared_ptr< Surface > > & |
surface3D |
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) |
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overridevirtual |
virtual void App::onGraphics3D |
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RenderDevice * |
rd, |
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Array< shared_ptr< Surface > > & |
surface3D |
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) |
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overridevirtual |
virtual void App::onInit |
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overridevirtual |
virtual void App::onNetwork |
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overridevirtual |
virtual void App::onPose |
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Array< shared_ptr< Surface > > & |
posed3D, |
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Array< shared_ptr< Surface2D > > & |
posed2D |
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) |
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overridevirtual |
virtual void App::onSimulation |
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RealTime |
rdt, |
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SimTime |
sdt, |
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SimTime |
idt |
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) |
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overridevirtual |
virtual void App::onUserInput |
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UserInput * |
ui | ) |
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overridevirtual |
shared_ptr<Texture> App::m_environmentMap |
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protected |
RealTime App::m_lastLightingChangeTime |
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protected |
Array<shared_ptr<Texture> > App::m_veniceTexture |
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protected |
The documentation for this class was generated from the following files: