Final-Limbonuauts
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Enumerations | |
enum | CharacterAnim { CharacterAnim.Idle = 0, CharacterAnim.Jump = 1, CharacterAnim.Run = 2, CharacterAnim.Shoot = 3, CharacterAnim.Melee = 4, CharacterAnim.Falling = 5, CharacterAnim.Death = 6, CharacterAnim.AnyState = 7 } |
enum Enums.CharacterAnim |