This is the complete list of members for RayTracer, including all inherited members.
castRay(const Ray &ray, float maxDistance=finf(), bool anyHit=false) const | RayTracer | protected |
create() | RayTracer | static |
createPhotonMap() | RayTracer | protected |
L_i(const Point3 P, const Vector3 &wi, int bouncesLeft, Random &rnd) const | RayTracer | protected |
L_o(const shared_ptr< Surfel > &surfel, const Vector3 &wo, int bouncesLeft, Random &rnd) const | RayTracer | protected |
L_scatteredDirect(const shared_ptr< Surfel > &surfel, const Vector3 &wo, Random &rnd) const | RayTracer | protected |
L_scatteredIndirect(const shared_ptr< Surfel > &surfel, const Vector3 &wo, Random &rnd) const | RayTracer | protected |
L_scatteredSpecularIndirect(const shared_ptr< Surfel > &surfel, const Vector3 &wo, int bouncesLeft, Random &rnd) const | RayTracer | protected |
m_camera | RayTracer | protected |
m_image | RayTracer | protected |
m_lighting | RayTracer | protected |
m_rnd | RayTracer | protected |
m_settings | RayTracer | protected |
m_stats | RayTracer | protected |
m_testInt | RayTracer | protected |
m_triTree | RayTracer | protected |
photons | RayTracer | protected |
PhotonTree typedef | RayTracer | protected |
RayTracer() | RayTracer | protected |
render(const Settings &settings, const Array< shared_ptr< Surface > > &surfaceArray, const shared_ptr< LightingEnvironment > &lighting, const shared_ptr< Camera > &camera, Stats &stats) | RayTracer | |
traceAllPixels(int numThreads) | RayTracer | protected |
traceOnePixel(int x, int y, int threadID) | RayTracer | protected |
tracePhotons(Photon p, int bouncesLeft) | RayTracer | protected |
visiblePercentage(Ray ray, const shared_ptr< Light > &light, float distance) const | RayTracer | protected |