This is the complete list of members for RayTracer, including all inherited members.
| castRay(const Ray &ray, float maxDistance=finf(), bool anyHit=false) const | RayTracer | protected |
| create() | RayTracer | static |
| L_scatteredDirect(const shared_ptr< Surfel > &surfel, const Vector3 &wo, Random &rnd) const | RayTracer | protected |
| m_camera | RayTracer | protected |
| m_image | RayTracer | protected |
| m_lighting | RayTracer | protected |
| m_rnd | RayTracer | protected |
| m_settings | RayTracer | protected |
| m_triTree | RayTracer | protected |
| RayTracer() | RayTracer | protected |
| render(const Settings &settings, const Array< shared_ptr< Surface > > &surfaceArray, const shared_ptr< LightingEnvironment > &lighting, const shared_ptr< Camera > &camera, Stats &stats) | RayTracer | |
| traceAllPixels(int numThreads) | RayTracer | protected |
| traceOnePixel(int x, int y, int threadID) | RayTracer | protected |
1.8.7