This is the complete list of members for RayTracer, including all inherited members.
castRay(const Ray &ray, float maxDistance=finf(), bool anyHit=false) const | RayTracer | protected |
create() | RayTracer | static |
L_scatteredDirect(const shared_ptr< Surfel > &surfel, const Vector3 &wo, Random &rnd) const | RayTracer | protected |
m_camera | RayTracer | protected |
m_image | RayTracer | protected |
m_lighting | RayTracer | protected |
m_rnd | RayTracer | protected |
m_settings | RayTracer | protected |
m_triTree | RayTracer | protected |
RayTracer() | RayTracer | protected |
render(const Settings &settings, const Array< shared_ptr< Surface > > &surfaceArray, const shared_ptr< LightingEnvironment > &lighting, const shared_ptr< Camera > &camera, Stats &stats) | RayTracer | |
traceAllPixels(int numThreads) | RayTracer | protected |
traceOnePixel(int x, int y, int threadID) | RayTracer | protected |